Exhibit, Museum Interactives


Museum Kiosks, Computer Interactives, and Exhibit Interactives are developed using three common principles.

Discovery & planning
Many elements go into planning the story and experience. First comes the discovery phase which involves interviewing the experts. Immersing our storytellers, technologists, and designers into the project's message. Who is our audience? What is the storyline? Where is the interaction? These are all critical elements in developing an entertaining, educational, informative experience. To assure this process is carried out thoroughly our project managers develop a collaborative approach with our team and the client's staff.

Developing the experience
Developing the experience is taking all our knowledge from the "Discovery and Planning" phase and putting into action. Our design group begins to develop the look and feel upon which the project's user experience rests. The search for content that conveys our message and storyline, whether that's content from an existing collection or original content created by our design team forms the basis for exceptional story telling. Combining visually powerful content along with intuitive navigation and a robust technology platform forms the foundation for producing a successful solution for our client.

Deploying the interactive
Deployment encompasses the culmination of the entire process and integration of appropriate client-hosting systems. Our quality assurance team analyzes all elements of production for accuracy, usability and adherence to project specifications. The focus during this phase is to test, and deliver a highly functional and reliable solution. Throughout development, we conduct thorough QA testing of each deliverable component. This comprehensive testing ensures whether your project is a Museum Kiosk, Computer Interactive, or Exhibit Interactive it will be on-time and on-budget.

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